DRAWING 10 / PUZZLES
In developmentMarblewright
One small sphere. An extravagant route to the bell.

The working idea
Marblewright explores cause and effect in a timber workshop. Its proposed interaction is to arrange a few gates, release a marble and watch the machine explain the result. The aim is to make an unsuccessful attempt informative, with every collision visible and a quick way to revise the route.
What we are exploring
We are still working out how much of the mechanism belongs on a small screen at once. No downloadable or playable build is offered.
