
EXPERIMENT 02 / ARCADE / READY TO PLAY
Mintwheel Run
Steer the little wheel between three tracks to collect twelve coins while avoiding three cog collisions.
The working model
The model is ready. Start when you are.
FIELD NOTES
Follow the bright trail through a very lively mint.
The mint has lost a tray of tokens and its smallest helper is on collection duty. Coins and loose cogs approach along three tracks. Moving to a clear track keeps the run alive; collecting twelve coins completes the shift. These are score tokens inside a free game, with no value outside it.
A useful observation
Look one obstacle ahead. A coin is useful only if you can reach its track safely. You can pause between decisions, and restarting gives you a completely fresh run.
Controls, pauses and accessibility
Use the labelled buttons or the keyboard. Left and right arrows move or aim; where an action button is shown, Space performs that action. Tap the controls on a phone. Pause stops motion, and Restart clears only this round. A reduced-motion preference disables decorative animation; the game still shows the movement needed to play.
Best scores stay in this visit unless optional device storage is enabled. They are personal records, not a public leaderboard.
A look at the working model

This preview is captured from the playable model above. The illustrated cover imagines its world.
THE VISITOR NOTEBOOK


No comments yet. Share the first useful observation.